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Forum: VirtualDJ Technical Support

Sujet Mixvibes Vfx Control definition and mapping files for Virtual DJ

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sterputControlleristMember since 2006
FYI, I have created a new version of my mapping and definition file of MixVibes VFX Control to work with Virtual DJ.

* VU Meter added on leds above the jogwheels
* Smarloop length leds are working now when a loop is active (I'm still looking to add view on loop length parameter when loop is not active).

I don't know where I have to send it to make it available for the cummunity ?
But for the moment, if interested, send me a private message with your email and I will send it to you.

Have a nice day,
Sterput
 

Posté Tue 28 Feb 17 @ 8:09 am
djdadPRO InfinityDevelopment ManagerMember since 2005
Curious on how you managed this without any Pro License, but in any case, if you want to share it with all the members of this community, you can upload your files here http://www.virtualdj.com/plugins/upload.html
Your files will be available as soon as those are tested and approved from our Staff.

 

Posté Wed 01 Mar 17 @ 1:31 am
sterputControlleristMember since 2006
Thx djdad, I uploaded it today and hope that it will be useful fore some users.
I'm not a professional and used only VDJ for my personal fun.
I hope that I will get some help to improve this mapping.
 

Posté Thu 02 Mar 17 @ 3:44 pm
djdadPRO InfinityDevelopment ManagerMember since 2005
Reviewing your files.
Only 1 thing to change/edit please..

Instead of ..
<button note="0x1A" name="1-PLAY_PAUSE" deck="1" channel="0" />
<button note="0x1A" name="2-PLAY_PAUSE" deck="2" channel="1" />

have..
<button note="0x1A" name="PLAY_PAUSE" deck="1" channel="0" />
<button note="0x1A" name="PLAY_PAUSE" deck="2" channel="1" />
and then in mapping simply have..
<map value="PLAY_PAUSE" action="play_pause" />

Please make this change for all keys available on both sides (provide the same name with only the deck="x" to differ
This will offer the ability to the users to map the PLAY_PAUSE button once in the Mapping instead of twice

Thanks
 

Posté Thu 02 Mar 17 @ 8:03 pm
sterputControlleristMember since 2006
Thx djdad, I uploaded the new version with the optimization and added some new buttons
 

Posté Mon 06 Mar 17 @ 8:42 am
djdadPRO InfinityDevelopment ManagerMember since 2005
 

Posté Tue 07 Mar 17 @ 3:24 pm
sterputControlleristMember since 2006
djdad,

Can you say me why some leds are "off" at start when they are mapped with action="on" ?
To get these led "on", I need to change the mapping to "off" for example and put it back to "on".

Thanks and kind regards
 

Posté Fri 10 Mar 17 @ 8:59 am
djdadPRO InfinityDevelopment ManagerMember since 2005
Provide an example of a LED that behaves like this
 

Posté Fri 10 Mar 17 @ 9:02 am
sterputControlleristMember since 2006
<map value="LED_FX_ON_OFF" action="on" />
<map value="LED_LOAD_A" action="on" />
<map value="LED_LOAD_B" action="on" />
<map value="LED_BEND+" action="on" />
<map value="LED_BEND-" action="on" />
<map value="LED_RANGE" action="on" />
<map value="LED_MATCH_SYNC" action="on" />
<map value="LED_MT" action="on" />
<map value="LED_LOCATOR_1" action="on" />
<map value="LED_LOCATOR_2" action="on" />
<map value="LED_LOCATOR_3" action="on" />
<map value="LED_LOCATOR_4" action="on" />

Some are lighting and some not, it's not always the sames

 

Posté Fri 10 Mar 17 @ 12:19 pm
djdadPRO InfinityDevelopment ManagerMember since 2005
Appears the unit cant handle fast LEDs refresh.

OK, here are 2 things you can try...

1. Set the ControllerRefreshRate setting to 50. If you see any improvement, try to find the best value , like 30, 40, 70 etc

2. Try to add a delay for the LEDs in the definition...
<device name=".."" .... senddelay="2" ... >
If you see any improvement, try a higher value , like 5 and see if it helps.
 

Posté Fri 10 Mar 17 @ 2:10 pm
sterputControlleristMember since 2006
Thx, I will try and keep you informed
 

Posté Tue 14 Mar 17 @ 8:33 am
sterputControlleristMember since 2006
Thanks djdad, I added delay in the device definition and problem is solved.
I add this new version.
 

Posté Thu 16 Mar 17 @ 8:38 am
djdadPRO InfinityDevelopment ManagerMember since 2005
 

Posté Fri 17 Mar 17 @ 12:04 am


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