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Sujet Shader bug ? not sure - Page: 1
locodogPRO InfinityModeratorMember since 2013
I'm not sure if this is a bug but I'm pulling it as this shader is sclavel's edit. I'm not getting the cubes resizing in vdj.
Not sure I should, but I guess I should
https://www.shadertoy.com/view/MsdBR8 | view on shadertoy | copy link

Posté Sat 11 May 19 @ 10:22 am
locodogPRO InfinityModeratorMember since 2013
Another one, even less sure about this
https://www.shadertoy.com/view/ldVBDD | view on shadertoy | copy link

It's supposed to sync with system time, but in vdj it starts at 00:00:00

Posté Sat 11 May 19 @ 10:52 am
locodogPRO InfinityModeratorMember since 2013
I can't say it's a bug for sure but I'm really suspecting sound reactive shaders aren't working right with vdj
This one responds very differently between shadertoy and inside vdj https://www.shadertoy.com/view/Wll3Df | view on shadertoy | copy link

Posté Wed 15 May 19 @ 2:21 pm
locodog wrote :
I can't say it's a bug for sure but I'm really suspecting sound reactive shaders aren't working right with vdj
This one responds very differently between shadertoy and inside vdj https://www.shadertoy.com/view/Wll3Df | view on shadertoy | copy link


The far left side seems to move far less, where as the the other 2/3rds are kicking off big time

Posté Wed 15 May 19 @ 2:43 pm
locodogPRO InfinityModeratorMember since 2013
https://www.shadertoy.com/view/MdVSWG

looking at this one, on shadertoy it's centred on bass, in vdj there's a massive dip in the centre.
Like vdj isn't getting the freq right, or maybe endianess is wrong [blind guess]

Posté Wed 15 May 19 @ 2:48 pm
locodogPRO InfinityModeratorMember since 2013

Posté Wed 15 May 19 @ 3:08 pm
locodog wrote :
https://www.shadertoy.com/view/MdVSWG

looking at this one, on shadertoy it's centred on bass, in vdj there's a massive dip in the centre.
Like vdj isn't getting the freq right, or maybe endianess is wrong [blind guess]


Weirdly enough I kinda like the dip as it's symmetrical enough to get away with it

Posté Wed 15 May 19 @ 3:22 pm
locodogPRO InfinityModeratorMember since 2013
I know what you're saying, that's a day zero shader and assumed that's the way it was meant to be.
I might try re-edit that one if this is a confirmed bug.

Posté Wed 15 May 19 @ 3:26 pm
locodog wrote :
I know what you're saying, that's a day zero shader and assumed that's the way it was meant to be.
I might try re-edit that one if this is a confirmed bug.


can you see if you can get the clock one to work?

Posté Wed 15 May 19 @ 4:00 pm
locodogPRO InfinityModeratorMember since 2013
I know it would be nice to have [NYE] but there's nothing I can do, my guess is vdj isn't giving iDate to the shader at all so it takes the variable as zero.

Posté Wed 15 May 19 @ 4:19 pm
hrdnxPRO InfinityMember since 2011
Question guys
I'm missing the transparent button on the shader. It was there one minute, and after restarting VDJ it was gone
I'm on 8.3 B4918

Posté 6 days ago @ 4:55 pm
locodogPRO InfinityModeratorMember since 2013
transparent dial is not available as audioOnlyVisual.

Posté 5 days ago @ 8:33 am
AdionPRO InfinityCTOMember since 2006
locodog wrote :
transparent dial is not available as audioOnlyVisual.

If running as audioOnlyVisual, it means behind the shader would be black, so transparency would be pretty useless.

Posté 5 days ago @ 9:25 am
locodogPRO InfinityModeratorMember since 2013
Any comment on the stuff I pulled.

Posté 5 days ago @ 10:21 am
hrdnxPRO InfinityMember since 2011
Got it now!!!!
Thanx

Posté 5 days ago @ 1:09 pm
AdionPRO InfinityCTOMember since 2006
The Video Source drop down is the same as audio Only vis.
Select (Transitions) from the menu or load a video, then select shader from the video effect drop down under 'overlays'

Posté 5 days ago @ 1:12 pm
Why don't the shaders mentioned above work correctly in VDJ?

Posté 5 days ago @ 3:45 pm
hrdnxPRO InfinityMember since 2011
Thanx again guys
Much Respect!!!!!!
Shader (Transparent) combined with Milkdrop, (as AudioOnly) totally, totally Awesome!!!!!!!

Posté 5 days ago @ 4:39 pm
All the above mentioned shaders are working on my MacBook like there supposed to EXCEPT the clock, it always starts at zero.

Posté 5 days ago @ 7:06 pm
locodogPRO InfinityModeratorMember since 2013
@tsi,
the first one, do the cubes change size with the music?
the eq bar graph [the one that won't show in the forum for some reason] does it actually look like it's following the sound or does it look a bit random?

Posté 5 days ago @ 7:47 pm
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