I'd use V8's loop out and apply a flanger but this isn't the place for that type of stuff so I'll shut up.
Posté Wed 17 Jun 15 @ 5:22 am
sclavel wrote :
-New core catalog for ContentUnlimited Audio
-param_1_x action added
-browser_remove action added
-Fix for cdg widescreen playback
-improved using 2 timecodes with 4 decks
-automix skip/mix_now length can be customized (automixSkipLength option)
-BPM editor can be closed using escape key
-exclude playlists from recursion in system folders
-some fixes to automatic deck assignment for controllers
-Fix reset sort order also hiding virtual folders
-Effect ini file is stored for plugin instance that was last modified
-Fix options window at 250% dpi
-Slideshow sorted by filename
-Cover engine speed-up when loading from cache
-Fix possible plugin engine crash on close
-Rewire not re-initialized on each scan to prevent audio dropouts
-param_1_x action added
-browser_remove action added
-Fix for cdg widescreen playback
-improved using 2 timecodes with 4 decks
-automix skip/mix_now length can be customized (automixSkipLength option)
-BPM editor can be closed using escape key
-exclude playlists from recursion in system folders
-some fixes to automatic deck assignment for controllers
-Fix reset sort order also hiding virtual folders
-Effect ini file is stored for plugin instance that was last modified
-Fix options window at 250% dpi
-Slideshow sorted by filename
-Cover engine speed-up when loading from cache
-Fix possible plugin engine crash on close
-Rewire not re-initialized on each scan to prevent audio dropouts
Can you please type a bit more information what changes every build, for this build and in the future. As I'm not a native speaker of English, the above description looks more and more a cryptic language to me.
Posté Wed 17 Jun 15 @ 9:07 am
Very little of that list needs further elaboration; most of it is self explanatory.
Posté Wed 17 Jun 15 @ 10:07 am
I think that's because you are every day working with vdj and the script ;-)
Some are clear to me, some are not. Sorry, it's not that work to add a few lines to explain where you can use it for, or an example. Or what's the chage for the use. So I can say, as a normal user, hey, that's something interesting for me, let's take a better look.
I'm thinking now about:
-param_1_x action added
-browser_remove action added
-Fix for cdg widescreen playback
-improved using 2 timecodes with 4 decks
-exclude playlists from recursion in system folders
-some fixes to automatic deck assignment for controllers
-Effect ini file is stored for plugin instance that was last modified
-Rewire not re-initialized on each scan to prevent audio dropouts
Some are clear to me, some are not. Sorry, it's not that work to add a few lines to explain where you can use it for, or an example. Or what's the chage for the use. So I can say, as a normal user, hey, that's something interesting for me, let's take a better look.
I'm thinking now about:
-param_1_x action added
-browser_remove action added
-Fix for cdg widescreen playback
-improved using 2 timecodes with 4 decks
-exclude playlists from recursion in system folders
-some fixes to automatic deck assignment for controllers
-Effect ini file is stored for plugin instance that was last modified
-Rewire not re-initialized on each scan to prevent audio dropouts
Posté Wed 17 Jun 15 @ 11:24 am
Most of the ones you have posted are either self explanatory, you can answer yourself by looking at the script command description or they relate to a bug from the bug report forum.
This however is not the forum for a discussion about the changes and additions - this is the forum only for reporting bugs that are new since the last public build.
This however is not the forum for a discussion about the changes and additions - this is the forum only for reporting bugs that are new since the last public build.
Posté Wed 17 Jun 15 @ 11:40 am
beatlock using the cue runs of place
Posté Thu 18 Jun 15 @ 2:01 am