Connexion rapide:  

Forum: General Discussion

Sujet wego2 : cycle through hotcues 5-8

Ce topic est ancien et peut contenir des informations obselètes ou incorrectes.

Hi

i have a question :

some controllers had a stop button which when pressed you could cycle through the hotcues (usualy when the track was not playing)

lets say we have a controller with only 4 physical hot cue buttons (ddj wego2)
how can we map a button on the controller to cycle through hotcues 5-8 (or even from 1-8 if we have so many hot cues set)

i am asking because on some tracks i have more than 4 hot cues set and i need a way to go to them .
some will say to choose a skin that offers on screen 8 hotcue slots , but i am using a skin that only offers 4 hotcue slots,so i need the other way ( like the stop button on some controllers) to access them

what would the vdj script be ?

on the wego2 what button ( or combination of buttons) would you suggest assigning to that ?

or is there a way to have the 4 physical hot cue buttons on the wego2 access also the hotcues 5-8 (in some way -shift is not possible because it is used to delete the hotcues-with another combination of buttons maybe ?)

thanks a lot
 

Posté Fri 29 Apr 16 @ 10:05 am
try goto_cue (for cycling through):
Go to the specified cue.
Example "goto_cue 1", "goto_cue +1", "goto_cue -1". "goto_cue" will jump to the currently selected/last used cue.

If you want to add a "second" cue, you need to set a variable and query it.
 

Posté Fri 29 Apr 16 @ 4:26 pm
yes "goto_cue +1 seems to work !

now what about this one :

on the wego2 what button ( or combination of buttons) would you suggest assigning to that ?

or is there a way to have the 4 physical hot cue buttons on the wego2 access also the hotcues 5-8 (in some way -shift is not possible because it is used to delete the hotcues-with another combination of buttons maybe ?)


thanks
 

Posté Fri 29 Apr 16 @ 10:46 pm
To use a combination of buttons to trigger two different actions (I.e: SHIFT button):

VDJscript for the button that will act as the modifier, i.e: Cue_second:

set '$Cue_second' 1 while_pressed

or for toggling
toggle '$Cue_second' 


I would put this action on a custom-button AND on a key from the keyboard, so the skin can give you a visual feedback ;o)

Button to perform two different actions depending on the state of Cue_second button:

var '$Cue_second' ? hot_cue 5 : hot_cue 1


and remember: you got to change the other cue-buttons, too.


 

Posté Sat 30 Apr 16 @ 7:56 pm
Another question :

The 4 hotcue buttons are also switchable to 4 sampler buttons ,with a dedicated sampler button.
i dont really need the sampler ,is there a way to use them as hotcues 5-8 with the pressing of the sampler button ?

what would the script be (what would i have to delete & what to add) ?
as far as i can see in the mapper the scripts that have the word sampler are :

<map value="SAMPLER_1" action="sampler_pad 1" />
<map value="SAMPLER_2" action="sampler_pad 2" />
<map value="SAMPLER_3" action="sampler_pad 3" />
<map value="SAMPLER_4" action="sampler_pad 4" />
<map value="STUTTER_SAMPLER_1" action="sampler_stop 1" />
<map value="STUTTER_SAMPLER_2" action="sampler_stop 2" />
<map value="STUTTER_SAMPLER_3" action="sampler_stop 3" />
<map value="STUTTER_SAMPLER_4" action="sampler_stop 4" />

<map value="HOTCUE_SAMPLER" action="toggle &apos;deck_sampler&apos;" />
<map value="LED_HC_SAMP" action="var &apos;deck_sampler&apos;" />

woud i have to also make relevant changes (what would i have to delete & what to add) to the new hotcues 5-8 section for everything to work like in the hotcues 1-4 ?

the hotcues 1-4 scripts on the mapper are :

<map value="HOT_CUE_1" action="hot_cue 1" />
<map value="HOT_CUE_2" action="hot_cue 2" />
<map value="HOT_CUE_3" action="hot_cue 3" />
<map value="HOT_CUE_4" action="hot_cue 4" />
<map value="LED_HOTCUE_1" action="hot_cue 1" />
<map value="LED_HOTCUE_2" action="hot_cue 2" />
<map value="LED_HOTCUE_3" action="hot_cue 3" />
<map value="LED_HOTCUE_4" action="hot_cue 4" />
<map value="DEL_HOT_CUE_1" action="delete_cue 1" />
<map value="DEL_HOT_CUE_2" action="delete_cue 2" />
<map value="DEL_HOT_CUE_3" action="delete_cue 3" />
<map value="DEL_HOT_CUE_4" action="delete_cue 4" />

thanks a lot
 

Posté Wed 18 May 16 @ 5:23 pm
<map value="SAMPLER_1" action="hot_cue 5" />
<map value="SAMPLER_2" action="hot_cue 6" />
<map value="SAMPLER_3" action="hot_cue 7" />
<map value="SAMPLER_4" action="hot_cue 8" />
<map value="STUTTER_SAMPLER_1" action="delete_cue 5" />
<map value="STUTTER_SAMPLER_2" action="delete_cue 6" />
<map value="STUTTER_SAMPLER_3" action="delete_cue 7" />
<map value="STUTTER_SAMPLER_4" action="delete_cue 8" />

That's all you need to change.
When "Sampler" button is active the 4 buttons of WeGo will control cues 5 through 8
 

Posté Wed 18 May 16 @ 6:28 pm
Thanks a lot !!

it did the job !!

Really , i dont think that there is another community out there that is so helpfull !

Always on the spot and with a solution no matter what the problem is !
 

Posté Wed 18 May 16 @ 7:59 pm


(Les anciens sujets et forums sont automatiquement fermés)