Hi, as a non-programmer I'm getting bogged down trying to figure out how to restrict the range of, for instance, my filter and eq as controlled by a MixTrack 3. Is it possible to do this, like in Ableton— where you can set the min and max value to prevent the 'unmusical' extremes? I surmise it has to be something involving the "param" commands, but can't figure out how to structure it. Thanks for any help.
Posté Fri 04 Aug 17 @ 12:57 am
See
http://www.virtualdj.com/wiki/VDJScript%20Examples%20Database.html
In the FX section there's an entry
'Combined dial with different scales, with correct centring'
That shows you how to scale a dial and how to have the 'neutral' point remain at the dials 12 o'clock.
http://www.virtualdj.com/wiki/VDJScript%20Examples%20Database.html
In the FX section there's an entry
'Combined dial with different scales, with correct centring'
That shows you how to scale a dial and how to have the 'neutral' point remain at the dials 12 o'clock.
Posté Fri 04 Aug 17 @ 6:14 am
EDIT: Locodog was faster :)
Some features like the filter has settings for how they should work, so you can try adjusting those
But to make you knobs less sensitive with param_multiply and param_add
For instance this for filter (should give you about 10 pct)
param_multiply 0.22 & param_add 0.4 & filter
As a test you can try mapping it to the custom knob, and see how the filter knob reacts on the skin when you turn the custom knob
(I don't think the custom knob will then animate when you turn it using the mouse - it probably don't get the multiply and add parameters - but you'll get the picture, and the script is probably going on a physical knob anyway)
Some features like the filter has settings for how they should work, so you can try adjusting those
But to make you knobs less sensitive with param_multiply and param_add
For instance this for filter (should give you about 10 pct)
param_multiply 0.22 & param_add 0.4 & filter
As a test you can try mapping it to the custom knob, and see how the filter knob reacts on the skin when you turn the custom knob
(I don't think the custom knob will then animate when you turn it using the mouse - it probably don't get the multiply and add parameters - but you'll get the picture, and the script is probably going on a physical knob anyway)
Posté Fri 04 Aug 17 @ 6:14 am