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locoDogPRO InfinityModeratorMember since 2013
I made a virtualfx that changed shaders for the AOV slot at different lengths.
You could use that.
 

Posté Sat 02 May 20 @ 10:27 am
 

Posté Sat 02 May 20 @ 11:33 am
 

Posté Sat 02 May 20 @ 1:11 pm
I have compiled 1800+ of the best 32bit shadertoys. No coronaVirus ones, no people (except two dancing robots which are pretty cool) or ones that look like body parts or bodily fluids. Yes, I have seen some that look like boobs, sperm, someone’s colon etc. I’ve even taken out ones that lag. All of these work. Your entertained guests will never see the same shader repeated at the gig! These are some of the best shadertoys of all Shadertoy.com. I download shaders every day. Even the latest ones uploaded to the Shadertoy website since 3 days ago are included!

Enjoy!

https://drive.google.com/file/d/1HEbsByTJcKyB2OxvhRtDPi6QRDiuoHzF/view?usp=sharing
 

Posté Wed 27 May 20 @ 11:24 pm
Thank you for uour efforts.now if i can a new allienware 18 since ive fried my beloved m18x,and a new controller ...(sigh)
 

Posté Thu 28 May 20 @ 1:21 am
locoDogPRO InfinityModeratorMember since 2013
https://www.shadertoy.com/view/3tdcW4 | view on shadertoy | copy link

what's wrong with this one, [x64] I get shaders with many buffers, or ones that kind of model particle physics might not work, but what is it about this 30 line shader that vdj can't handle?
 

Posté Mon 28 Dec 20 @ 7:08 am
NicotuxHome userMember since 2014
You have no luck
all I got was ... "Can't connect" for some time
but once it finally download it displays correctly in b6235
https://imgur.com/a/dLoB3cM
 

Posté Mon 28 Dec 20 @ 8:05 am
locoDogPRO InfinityModeratorMember since 2013
must be on my end, gfx drivers must need updating

*edit, really weird, no drivers needed, redownload the shader for the 3rd time and it worked
 

Posté Mon 28 Dec 20 @ 8:30 am
NicotuxHome userMember since 2014
maybe an issue @ shadertoy side, like my difficulty to download until it works
 

Posté Mon 28 Dec 20 @ 9:16 am
How about the 4 channels on sharetoy. Is it able to control them?
 

Posté Mon 28 Dec 20 @ 12:53 pm
There seems to be a conversion problem with this one...
https://www.shadertoy.com/view/ltdcW7 | view on shadertoy | copy link

The figure should have a body, arms and head




But when converted in VDJ it's just a blob with legs

 

Posté Thu 31 Dec 20 @ 11:12 am
 

Posté Thu 14 Jan 21 @ 11:59 pm
NicotuxHome userMember since 2014
No luck 2fps :\
 

Posté Fri 15 Jan 21 @ 12:08 am
LIMOLPRO InfinityMember since 2003
not a pretty sight
Carte Geforce GT 610
 

Posté Fri 15 Jan 21 @ 10:29 am
locoDogPRO InfinityModeratorMember since 2013
doing better than me, I was getting 5 spf, yes I really mean seconds per frame
 

Posté Fri 15 Jan 21 @ 10:36 am
@Adion can you comment please on what the issue is with the shader in my previous post?
https://www.shadertoy.com/view/ltdcW7 | view on shadertoy | copy link

Why is this happening?
 

Posté Fri 15 Jan 21 @ 11:26 am
Why am I getting this pop up on most of my shaders??



Is it something on my end or did something with in VDJ get changed??
 

Posté Sun 17 Jan 21 @ 7:28 pm
the SOUND INSURGENT wrote :
Why am I getting this pop up on most of my shaders??
Is it something on my end or did something with in VDJ get changed??


You probably coped/downloaded a "pre-made" shader file from a user or other computer
Just click "YES" :) and it will recompile for the computer you are on
 

Posté Sun 17 Jan 21 @ 7:32 pm
Rune (dj-in-norway) wrote :
the SOUND INSURGENT wrote :
Why am I getting this pop up on most of my shaders??
Is it something on my end or did something with in VDJ get changed??


You probably coped/downloaded a "pre-made" shader file from a user or other computer
Just click "YES" :) and it will recompile for the computer you are on


Nope, never copied anything from any other user or another computer as I only use my MacBook and that’s it.

And having about 300 shaders this sucks!!
 

Posté Sun 17 Jan 21 @ 7:34 pm
New Macbook (M1) copied from old Intel Mac?
 

Posté Sun 17 Jan 21 @ 7:39 pm
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