Good work guys on the new version, loving the new features esp. Netsearch.
Quick question on how to set the 6 RMX buttons to have fixed length loops (as per how the old MK2 was setup)
This is what I'm trying to achieve:
Button 1: 1 Beat Loop
Button 2: 8 Beat Loop
Button 3: BeatGrid
Button 4: 4 Beat Loop
Button 5 16 Beat Loop
Button 6: Flanger
I am using the ConsoleRMX Skin and have managed to assign the effects to Buttons 5&6 OK (by setting 'effect 5 active' for 'Button 5' in the mapper setup and selecting the effect in the dropdown on the skin) but its the loops I cant seem to setup?
Thanks
Rich
Quick question on how to set the 6 RMX buttons to have fixed length loops (as per how the old MK2 was setup)
This is what I'm trying to achieve:
Button 1: 1 Beat Loop
Button 2: 8 Beat Loop
Button 3: BeatGrid
Button 4: 4 Beat Loop
Button 5 16 Beat Loop
Button 6: Flanger
I am using the ConsoleRMX Skin and have managed to assign the effects to Buttons 5&6 OK (by setting 'effect 5 active' for 'Button 5' in the mapper setup and selecting the effect in the dropdown on the skin) but its the loops I cant seem to setup?
Thanks
Rich
Posté Sat 06 Jun 09 @ 12:53 pm
hi
I'm using this way on the rmx steel, but should be the same on the rmx
select the herc rmx in the drop down box then in the action box for the button number you want add whats below
just for example
button 1 = loop_double
button 2 = loop_half
button 3 = loop
this will then be as the mk11 loops are (1/4 through to 32 beats) and loop being on/off
might be worth a try aubs
I'm using this way on the rmx steel, but should be the same on the rmx
select the herc rmx in the drop down box then in the action box for the button number you want add whats below
just for example
button 1 = loop_double
button 2 = loop_half
button 3 = loop
this will then be as the mk11 loops are (1/4 through to 32 beats) and loop being on/off
might be worth a try aubs
Posté Sat 06 Jun 09 @ 2:02 pm
richphillips wrote :
Button 1: 1 Beat Loop
Button 2: 8 Beat Loop
Button 3: BeatGrid
Button 4: 4 Beat Loop
Button 5 16 Beat Loop
Button 6: Flanger
Button 2: 8 Beat Loop
Button 3: BeatGrid
Button 4: 4 Beat Loop
Button 5 16 Beat Loop
Button 6: Flanger
If you do this they are hard set ... you can not then have your effects set for 5&6 like you mentioned....
Button 1: 1 Beat Loop -> action is ->> action_deck loop 1
Button 2: 8 Beat Loop -> action is ->> action_deck loop 8
Button 3: BeatGrid -> action is ->> action_deck effect "BeatGrid" active
Button 4: 4 Beat Loop -> action is ->> action_deck loop 4
Button 5 16 Beat Loop -> action is ->> action_deck loop 16
Button 6: Flanger -> action is ->> action_deck effect "flanger" active
Posté Sun 07 Jun 09 @ 2:08 am
got it cheers
Posté Fri 12 Jun 09 @ 4:48 pm
FYI: The "action_deck" action causes a syntax error when using it with the 'effect "[effect_name]" active' action on buttons.
In fact, I don't use that additional action and the buttons seem to work as expected.
In fact, I don't use that additional action and the buttons seem to work as expected.
Posté Fri 12 Jun 09 @ 9:33 pm