Hi everyone,
I was wandering if there's a way to map a button so it would stop all activated effects at one time...
Thanks
I was wandering if there's a way to map a button so it would stop all activated effects at one time...
Thanks
Posté Fri 24 Feb 12 @ 8:55 pm
Not that I can think of but I can add a command to do that quite easily I reckon with an option to be either on a specific deck or globally.
Posté Sat 25 Feb 12 @ 1:33 pm
Well thanks in advance...
I'm just supprised nobody else has asked for it...
I'm just supprised nobody else has asked for it...
Posté Sat 25 Feb 12 @ 4:27 pm
you can map it to do that, but you would need to name all the effects you have in the script using.
effect "effect_name" active off
for example on a controller you could use
effect "flanjet" active off & effect "echo_efx1000" active off & effect "ramp_delay" active off & effect "filters" active off
or on a controller that doesn't work on set decks or your keyboard, you would need to allocate it to a deck in the mapping.
deck 3 effect "flanjet" active off & deck 3 effect "echo_efx1000" active off & deck 3 effect "ramp_delay" active off & deck 3 effect "filters" active off
effect "effect_name" active off
for example on a controller you could use
effect "flanjet" active off & effect "echo_efx1000" active off & effect "ramp_delay" active off & effect "filters" active off
or on a controller that doesn't work on set decks or your keyboard, you would need to allocate it to a deck in the mapping.
deck 3 effect "flanjet" active off & deck 3 effect "echo_efx1000" active off & deck 3 effect "ramp_delay" active off & deck 3 effect "filters" active off
Posté Sat 25 Feb 12 @ 4:36 pm
That's what I needed...
Thanks a lot Synthet
Thanks a lot Synthet
Posté Sun 26 Feb 12 @ 10:48 am