hi,
forgive me if i'm using incorrect terminology here or not explaining this well, but is there a way to trigger cue points in a song (via midi pads or keyboard keys) like a drum pad, where the cue point would only play for the length that i hold the pad down then stop once i lift my finger?
at the moment i basically have that by assigning the pads to launch the cue points, but the issue with how i have it set up (deck 1 cue), is that triggering it sets the cue point, THEN does what i want it to do, when ideally i'd want to trigger preexisting cue points that id set.
thanks.
forgive me if i'm using incorrect terminology here or not explaining this well, but is there a way to trigger cue points in a song (via midi pads or keyboard keys) like a drum pad, where the cue point would only play for the length that i hold the pad down then stop once i lift my finger?
at the moment i basically have that by assigning the pads to launch the cue points, but the issue with how i have it set up (deck 1 cue), is that triggering it sets the cue point, THEN does what i want it to do, when ideally i'd want to trigger preexisting cue points that id set.
thanks.
Posté Thu 31 Jan 13 @ 5:43 am
I get the impression that when you say "cue point" you actually mean sample.....
You want to trigger samples from pads? You can do that using the sampler. Load each sample into a sample slot (1 to 12) then assign your pads to trigger them when pressed.
If you want to trigger samples from cue points, you can do that too, by using CueMacro by SBDJ. There's a thread on this plugin in the plugins forum area.
The above examples depend on the version of VDJ you're using. You didn't specify, so I can't give an exact answer.
With VDJ Pro full, you can use an external controller to trigger samples, or use the CueMacro plugin.
You want to trigger samples from pads? You can do that using the sampler. Load each sample into a sample slot (1 to 12) then assign your pads to trigger them when pressed.
If you want to trigger samples from cue points, you can do that too, by using CueMacro by SBDJ. There's a thread on this plugin in the plugins forum area.
The above examples depend on the version of VDJ you're using. You didn't specify, so I can't give an exact answer.
With VDJ Pro full, you can use an external controller to trigger samples, or use the CueMacro plugin.
Posté Thu 31 Jan 13 @ 5:59 am
Try this:
hot_cue 1 ? down ? goto_cue 1 & play : stop & goto_cue 1 : nothing
hot_cue 1 ? down ? goto_cue 1 & play : stop & goto_cue 1 : nothing
Posté Thu 31 Jan 13 @ 6:02 am
@groovindj, no, i don't mean samples, i mean points in the song
@PhantomDeejay, that seems to work perfectly, thanks! but is it possible to specify "deck 1" or "deck 2" in front of that? i'm trying what you posted but with "deck 1" and "deck 2" preceeding it, respectively, but it doesn't seem to recognise it
@PhantomDeejay, that seems to work perfectly, thanks! but is it possible to specify "deck 1" or "deck 2" in front of that? i'm trying what you posted but with "deck 1" and "deck 2" preceeding it, respectively, but it doesn't seem to recognise it
Posté Thu 31 Jan 13 @ 6:45 am
deck 1 hot_cue 1 ? down ? deck 1 goto_cue 1 & deck 1 play : deck 1 stop & deck 1 goto_cue 1 : nothing
Posté Thu 31 Jan 13 @ 6:50 am
perfect! thank you!!
Posté Thu 31 Jan 13 @ 7:04 am
djdisappointing wrote :
@groovindj, no, i don't mean samples, i mean points in the song
Ah OK - it was just your wording that confused me.
IMO you don't trigger a cue point, you trigger the music from or by the cue point. The cue point is just a marker. It's the music that plays, not the cue point.
Semantics!
Posté Thu 31 Jan 13 @ 7:11 am