I have just recently started playing around with the sampler feature in VDJ using my Numark Mixtrack Quad. Seems pretty straight forward...first touch activates the sample...second touch deactivates it. Is there a setting to change/adjust where if I touch the pad again while the sample is activated, it will play from the beginning rather than deactivate it? I'm trying to accomplish a more rapid fire use of some drum samples.
Posté Tue 04 Mar 14 @ 5:51 pm
That's a 4 channel controller, correct? If so, you can activate a 4 deck layout, allowing you to treat the samples on a third or even fourth separate channel, and allowing you to add cues (play them back to beginning), etc. I've also found you can utilize an additional deck channel for listening to a song if two are already playing and such. Good luck!
Posté Tue 04 Mar 14 @ 8:44 pm
There are several sampler actions you can try and replace the ones that the native mapper has...
sampler x play
sampler x stop
sampler x play_stop (probably the mapper uses this)
sampler x play_stutter (probably that's the one you need, but you also need to way to stop the sample if its a Loop one)
sampler x play while_pressed
where x is the sample slot number (it will use the default/selected if not added in the action)
sampler x play
sampler x stop
sampler x play_stop (probably the mapper uses this)
sampler x play_stutter (probably that's the one you need, but you also need to way to stop the sample if its a Loop one)
sampler x play while_pressed
where x is the sample slot number (it will use the default/selected if not added in the action)
Posté Tue 04 Mar 14 @ 8:51 pm
djdad-
"sampler x play_stutter"- Is this the action we would be looking to use to map a specific sample to a keyboard key. For example, I want my 'Grave accent' key to stutter an air horn, does this command come from VDJ or my computer functions? Thanks.
"sampler x play_stutter"- Is this the action we would be looking to use to map a specific sample to a keyboard key. For example, I want my 'Grave accent' key to stutter an air horn, does this command come from VDJ or my computer functions? Thanks.
Posté Tue 04 Mar 14 @ 9:03 pm
you would use that, but don't hold the key down or you will fire the sample multiple times. If you want to ensure you don't repeat the sample when holding the key down by accident you can use
isrepeat ? nothing : sample # play_stutter
isrepeat is a special keyboard query that handles the keyboards default behaviour of repeating keys when they are held.
isrepeat ? nothing : sample # play_stutter
isrepeat is a special keyboard query that handles the keyboards default behaviour of repeating keys when they are held.
Posté Tue 04 Mar 14 @ 9:11 pm
I just recently had an issue with a sample resigning itself to a button i assigned for the horn. I dont know how this happened anyone have a answer?
Posté Sat 05 Apr 14 @ 3:24 am
Maybe you accidentally changed it. I'm not sure any of us, can actually say what happened to your computer.
Posté Sun 06 Apr 14 @ 12:21 am
synthet1c wrote :
you would use that, but don't hold the key down or you will fire the sample multiple times. If you want to ensure you don't repeat the sample when holding the key down by accident you can use
isrepeat ? nothing : sample # play_stutter
isrepeat is a special keyboard query that handles the keyboards default behaviour of repeating keys when they are held.
isrepeat ? nothing : sample # play_stutter
isrepeat is a special keyboard query that handles the keyboards default behaviour of repeating keys when they are held.
I mapped your suggested mapper to play/stutter samples off a keyboard key, but no luck.
Posté Sun 06 Apr 14 @ 9:23 pm