Se Connecter:     


Forum: General Discussion

Sujet: Cue Mapping

Ce topic est ancien et peut contenir des informations obselètes ou incorrectes.

Hi,

I want to map a key so that it does the following:

a) If the track is playing it skips to Cue 1 and continues playing

b) If the track is not playing it skips to Cue 1 and plays while the key is pressed

I have tried using the following mapping: play ? goto_cue 1 : goto_cue 1 & play while_pressed

but it doesn't seem to work - if the key is kept pressed the track keeps repeatedly jumping back to Cue 1.

Any ideas?

Many thanks
 

Posté Fri 11 Apr 14 @ 3:06 pm
here you go.. I added a shift functionality so if you are stopped and press the button it will stutter the cue, but if you hold shift before releasing it will allow the track to keep playing. if you don't want that functionality just delete the red part

play ? goto_cue 1 : down ? goto_cue 1 & play : var '$shift' ? nothing : goto_cue 1 & pause

 

Give this a whirl, might be close:

down ? isrepeat ? nothing : play ? hot_cue 1 : set 'cuecheck' 1 & hot_cue 1 : var 'cuecheck' ? goto_cue 1 & pause & set 'cuecheck' 0

Edit: Bah, beaten to it by a better solution ;)
 

actually I think mine may not work as the first condition will interrupt the second, Scott's is probably the one to use, here is a different version of it with the shift functionality

down ? goto_cue 1 & play ? set 'cueing' 0 & play : set 'cueing' 1 & play : var 'cueing' ? var '$shift' ? nothing : goto_cue 1 & pause : nothing
 

Hi Synthetic and Scott,

Thanks for the help. I'm using Scotts version - now just trying to understand why it works! :-)
 



(Les anciens sujets et forums sont automatiquement fermés)