I'm building in my skin a flashing effect depending on the beat. Here is the code.
<Visual deck="1" type="transparent" source="get beat">
<size width="219" height="219"> </ size>
<Pos x="372" y="278"> </ pos>
<on x="669" y="2387"> </ on>
</ visual>
If I have a samplerate of 44100 under performance it works well until the end of the current song. If I set the samplerate to 48000, then the effect ends 30 seconds before the end of the current song. If I had a samplerate of 96000 adjusting then much earlier.
Is this a bug in version 8?
<Visual deck="1" type="transparent" source="get beat">
<size width="219" height="219"> </ size>
<Pos x="372" y="278"> </ pos>
<on x="669" y="2387"> </ on>
</ visual>
If I have a samplerate of 44100 under performance it works well until the end of the current song. If I set the samplerate to 48000, then the effect ends 30 seconds before the end of the current song. If I had a samplerate of 96000 adjusting then much earlier.
Is this a bug in version 8?
Posté Tue 08 Jul 14 @ 12:47 pm
This was fixed in the current Beta Version 1890
-get_beat fixed when samplerate was different from 44100Hz
Thank you!
-get_beat fixed when samplerate was different from 44100Hz
Thank you!
Posté Mon 14 Jul 14 @ 2:59 am