I like global slip, but have run into something I'm not sure is a bug.
I'm in a short loop (4) and I apply the brake effect, global slip on, I've a rsi script checking for fx off when that happens it knocks global slip off & play
(actually it's the plugin slipbrake8 {mine} but it's the same difference)
So the problem, if applied to near the end of the loop it the slip marker exceeds the loop and it moves the loop, loopAutoMove make no difference.
With some practice I could use it as a tool, but am sort of thinking if a loop is active it should be obeyed.
I'm in a short loop (4) and I apply the brake effect, global slip on, I've a rsi script checking for fx off when that happens it knocks global slip off & play
(actually it's the plugin slipbrake8 {mine} but it's the same difference)
So the problem, if applied to near the end of the loop it the slip marker exceeds the loop and it moves the loop, loopAutoMove make no difference.
With some practice I could use it as a tool, but am sort of thinking if a loop is active it should be obeyed.
Posté Thu 10 Sep 15 @ 8:17 pm