so i have gotten some remote help from vdj staff, and i thought it was perfect a t the time, but now i have played around with it alittle i notice 1 crusial error in the behavior of cue.
step 1 play around with cue button to make beats out of the cue,
step 2 scratch on the cue with the cue cued up( the script makes it go back to cue start and pause when jogg is released.
step 3 and this is where the error is. when i want to make a beat again with the cue button, i have to press it two times before it reacts. the 2nd time only after i have release the jogg it will make sound, any one know why?
step 1 play around with cue button to make beats out of the cue,
step 2 scratch on the cue with the cue cued up( the script makes it go back to cue start and pause when jogg is released.
step 3 and this is where the error is. when i want to make a beat again with the cue button, i have to press it two times before it reacts. the 2nd time only after i have release the jogg it will make sound, any one know why?
Posté Fri 10 Feb 17 @ 9:01 pm
Perhaps you could share the actions assigned to CUE, Jogwheel etc that were modified to offer the "CUE scratching" ?
Posté Fri 10 Feb 17 @ 10:07 pm
yes ofc i will
for now its on CUE button only : var '$shift' delete_cue 1 pause cue 1 cue 1 goto_cue 1 & cue 1 hot_cue 1 cue 1 set_cue 1
jogg: touchwheel_touch & up ? goto_cue 0 & pause
i want the cue to behave normally, only play when its pressed in. when released return to start point paused(normal cue)
jogg srcatch and release, after release it would return to point and be stopped,
they it works now, if jogg is released or scratch n released 2 times it will keep playing,
it will allso be have after joo scratch and release i wwould have to press cue 2 times before i can cue juggle again, i want it to react scappy like in the video down under 40 secs in.
https://www.youtube.com/watch?v=PtEzEP53dNw
for now its on CUE button only : var '$shift' delete_cue 1 pause cue 1 cue 1 goto_cue 1 & cue 1 hot_cue 1 cue 1 set_cue 1
jogg: touchwheel_touch & up ? goto_cue 0 & pause
i want the cue to behave normally, only play when its pressed in. when released return to start point paused(normal cue)
jogg srcatch and release, after release it would return to point and be stopped,
they it works now, if jogg is released or scratch n released 2 times it will keep playing,
it will allso be have after joo scratch and release i wwould have to press cue 2 times before i can cue juggle again, i want it to react scappy like in the video down under 40 secs in.
https://www.youtube.com/watch?v=PtEzEP53dNw
Posté Fri 10 Feb 17 @ 10:47 pm
Your Cue mapping seems very wrong.
Try this one:
var '$shift' ? delete_cue 1 : cue
Maybe try a different cue mode if it does not stop playing when releasing the cue button.
Try this one:
var '$shift' ? delete_cue 1 : cue
Maybe try a different cue mode if it does not stop playing when releasing the cue button.
Posté Mon 13 Feb 17 @ 10:09 am