this build doesn't start quantized from cue 2
have smart cue on
went back to 4720 and problem went away
have smart cue on
went back to 4720 and problem went away
Posté Fri 18 Jan 19 @ 10:39 pm
With FRUiT skin the Filter does not expand to the color effects.
Posté Sat 19 Jan 19 @ 12:52 am
Can anyone else confirm or is it just me.
BTW that is skin related and nothing to do with my issue.
BTW that is skin related and nothing to do with my issue.
Posté Wed 23 Jan 19 @ 3:41 pm
You mean only the second cue point?
Posté Wed 23 Jan 19 @ 5:12 pm
That was the one giving me the issue. I didn't notice it with the others but I also didn't test it specifically. I downgraded and it was back to normal.
Posté Wed 23 Jan 19 @ 5:36 pm
wickedmix wrote :
Can anyone else confirm or is it just me.
BTW that is skin related and nothing to do with my issue.
BTW that is skin related and nothing to do with my issue.
I tested it just right now on 4742 and I can't find any problems.
Posté Thu 24 Jan 19 @ 4:54 am
andy-chiles wrote :
I tested it just right now on 4742 and I can't find any problems.
wickedmix wrote :
Can anyone else confirm or is it just me.
BTW that is skin related and nothing to do with my issue.
BTW that is skin related and nothing to do with my issue.
I tested it just right now on 4742 and I can't find any problems.
Thanks
Posté Thu 24 Jan 19 @ 10:18 am
wickedmix wrote :
Thanks
andy-chiles wrote :
I tested it just right now on 4742 and I can't find any problems.
wickedmix wrote :
Can anyone else confirm or is it just me.
BTW that is skin related and nothing to do with my issue.
BTW that is skin related and nothing to do with my issue.
I tested it just right now on 4742 and I can't find any problems.
Thanks
No problem!
(Maybe you had a deck set as master accidentally or something... This happens to me sometimes.)
Posté Sat 26 Jan 19 @ 4:23 am
not sure i will have to test again when i have time.
staying with the public build for now.
staying with the public build for now.
Posté Sat 26 Jan 19 @ 3:14 pm