Do you guys know if you can find any plugin that counts how many beat a build is or how long the end is, so it can become easier to match tracks into eachother, if so, link that to me, or you can help me with some of your tips!
Thanks
Thanks
Posté Wed 09 Jan 13 @ 1:11 pm
Most DJ's will just count the beat in there head but I found this, http://www.kvraudio.com/product/beatcounter-by-teragon-audio
But counting beats is a fundamental skill that any DJ should have, I'd suggest you practice up..............
But counting beats is a fundamental skill that any DJ should have, I'd suggest you practice up..............
Posté Wed 09 Jan 13 @ 5:52 pm
Yea, I have the ability to count myself, of course. But I wanted to know if there was any faster way to just count them! =)
Posté Thu 10 Jan 13 @ 9:46 am
But thanks man!
Posté Thu 10 Jan 13 @ 9:46 am
beatbreaker1 wrote :
Most DJ's will just count the beat in there head but I found this, http://www.kvraudio.com/product/beatcounter-by-teragon-audio
But counting beats is a fundamental skill that any DJ should have, I'd suggest you practice up..............
But counting beats is a fundamental skill that any DJ should have, I'd suggest you practice up..............
Oh, Well, this is not what Im searching for anyways. I want to know how many beats it is from the start of an build to the actual drop, if you understand?
Posté Thu 10 Jan 13 @ 9:47 am
Using your ears and the waveform at the top of the screen is the best way :)
Keith
Keith
Posté Thu 10 Jan 13 @ 10:41 am
VDJ Pro can do it natively. In my skin I set it to count down in beats to cuepoints that I have set at various places in the track.
Eg if you set cue 3 as you breakdown cue you could do the textzone action as "%Bfromcue3"
'the red B is the modifier to change time into beats'
here is some more stuff you could use
%tocueX : print the time to the Xth cue point (can use modifiers)
%fromcueX : print the time elapsed from the Xth cue point (can use modifiers)
%start : print the time position of the first beat (can use modifiers)
%end : print the time position of the last beat (can use modifiers)
%tostart : print the time to the first beat (can use modifiers)
%toend : print the time to the last beat (can use modifiers)
%fromstart : print the time elapsed from the first beat (can use modifiers)
%fromend : print the time elapsed from the last beat (can use modifiers)
http://www.virtualdj.com/wiki/Skin%20SDK%20.html
Eg if you set cue 3 as you breakdown cue you could do the textzone action as "%Bfromcue3"
'the red B is the modifier to change time into beats'
here is some more stuff you could use
%tocueX : print the time to the Xth cue point (can use modifiers)
%fromcueX : print the time elapsed from the Xth cue point (can use modifiers)
%start : print the time position of the first beat (can use modifiers)
%end : print the time position of the last beat (can use modifiers)
%tostart : print the time to the first beat (can use modifiers)
%toend : print the time to the last beat (can use modifiers)
%fromstart : print the time elapsed from the first beat (can use modifiers)
%fromend : print the time elapsed from the last beat (can use modifiers)
http://www.virtualdj.com/wiki/Skin%20SDK%20.html
Posté Thu 10 Jan 13 @ 10:50 am
Spoiler, lmao!!
Posté Thu 10 Jan 13 @ 11:54 am
Indeed. Proves the raw power of VDJ script!
Keith
Keith
Posté Thu 10 Jan 13 @ 12:13 pm
LOL! that is why I love VDJ.. The dev team have thought of everything you could ever want.. just a shame not even half of it is included in the default skin which is what most would use.
Posté Thu 10 Jan 13 @ 12:25 pm
synthet1c wrote :
VDJ Pro can do it natively. In my skin I set it to count down in beats to cuepoints that I have set at various places in the track.
Eg if you set cue 3 as you breakdown cue you could do the textzone action as "%Bfromcue3"
'the red B is the modifier to change time into beats'
http://www.virtualdj.com/wiki/Skin%20SDK%20.html
Eg if you set cue 3 as you breakdown cue you could do the textzone action as "%Bfromcue3"
'the red B is the modifier to change time into beats'
http://www.virtualdj.com/wiki/Skin%20SDK%20.html
You should also use "P" which will alter the counts based on the current pitch
Posté Fri 11 Jan 13 @ 4:05 am
STUPID POWERFUL
I love you VDJ!!
I love you VDJ!!
Posté Fri 11 Jan 13 @ 7:50 am
PhantomDeejay wrote :
You should also use "P" which will alter the counts based on the current pitch
synthet1c wrote :
VDJ Pro can do it natively. In my skin I set it to count down in beats to cuepoints that I have set at various places in the track.
Eg if you set cue 3 as you breakdown cue you could do the textzone action as "%Bfromcue3"
'the red B is the modifier to change time into beats'
http://www.virtualdj.com/wiki/Skin%20SDK%20.html
Eg if you set cue 3 as you breakdown cue you could do the textzone action as "%Bfromcue3"
'the red B is the modifier to change time into beats'
http://www.virtualdj.com/wiki/Skin%20SDK%20.html
You should also use "P" which will alter the counts based on the current pitch
Not useful for Beats though. Pitch is not changing the beat numbers ;) The original request was for beats.
Posté Fri 11 Jan 13 @ 10:00 pm