I'm trying this on a LED [4 actually 1 per deck]
effects_used & param_bigger 0 ? blink 250ms : off
but it seems the LED doesn't observe the it's deck assignment, so an active effect on any deck and they all light [ other scripts like, select ? blink 250ms : off work on the LED]
Is this the way it's meant to be, and I need to multi query device side?
*edit*
I can get this one, tried 'get effects used' tried adding deck X before it, tried wrapping Deck X in quotes, tried just X in quotes.
effects_used & param_bigger 0 ? blink 250ms : off
but it seems the LED doesn't observe the it's deck assignment, so an active effect on any deck and they all light [ other scripts like, select ? blink 250ms : off work on the LED]
Is this the way it's meant to be, and I need to multi query device side?
*edit*
I can get this one, tried 'get effects used' tried adding deck X before it, tried wrapping Deck X in quotes, tried just X in quotes.
Posté Fri 12 Aug 16 @ 2:19 am
effects_used 'deck'
its in the description of the action and should return true if an effect is triggered on a deck, so you dont have to use the param_bigger either.
its in the description of the action and should return true if an effect is triggered on a deck, so you dont have to use the param_bigger either.
Posté Fri 12 Aug 16 @ 5:31 am
Thanks for the reply, I misunderstood what the script info meant by 'selected deck' but I've think found a bug here
effects_used 'deck' ? blink 250ms : off
this works fine, until you have an effect active on master, then the light of the selected [ the deck picked by the script 'select'] deck blinks and all fxs on the deck are off.
effects_used 'deck' ? blink 250ms : off
this works fine, until you have an effect active on master, then the light of the selected [ the deck picked by the script 'select'] deck blinks and all fxs on the deck are off.
Posté Fri 12 Aug 16 @ 5:54 am
Ok, reported.
Posté Fri 12 Aug 16 @ 8:06 am