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Sujet Is multibutton still a thing?

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locoDogPRO InfinityModeratorMember since 2013
I've seen a few old posts referencing multibutton, the info leaves me with questions, but there's no mention in the skin sdk,
it might be just the thing I'm after.
If it is still a thing?
My hazy understanding is, it's like a pad page pad where a [stupidly long] script can be called by a given name
multibutton 'my_button'
but it is hardcoded into the skin.
 

Posté Fri 14 Feb 20 @ 1:46 pm
NicotuxHome userMember since 2014
A button with a menu for set of possible hardcoded actions
Something like a custom button but with no edit entry

<multibutton class="my button" id="1" x="4" y="3" >
<choice name="Play" action="play"/>
<choice name="Pause" action="pause"/>
<choice name="Stop" action="stop"/>
<text text="multibutton '1'" align="center"/>
</multibutton>

Open menu:
multibutton_select "my_button"

Selectable by script :
multibutton_select "my_button" "play"

documentation says:
If a second text parameter is provided after the name, use it as the new action to load in the multibutton: 'multibutton_select "my_button" "goto_cue 2 & play"'

in fact the action seems to be the name of a choice entry, not the action by itself

selected="" rightclick="" parameters do not seem to do anything


In conjonction with your "holding" emulation I got some things like
<choice name="Loop" action="repeat_start rpt ? up ? repeat_stop rpt & loop_select : nothing : repeat_start rpt 500ms 1 & multibutton_select '1'"/>
in a way to be able to toggle the functionalities in one of the touch skin i use for tests
 

Posté Sat 15 Feb 20 @ 11:46 pm
locoDogPRO InfinityModeratorMember since 2013
Nice one nico, do you know if a multibutton could call a multibutton?
[pad page I have uses a pad calling a pad, because the normal way would be '10s of MB of script]
[btw, check your messages]
 

Posté Sun 16 Feb 20 @ 12:09 am
NicotuxHome userMember since 2014
Calling a multibutton from within a multibutton seems to be possible the same way calling a pad in pads...
recursion in pad gives crashes at load time ... mainly DirectX related in windows - maybe script recurses with multibuttons

I think i got your thought...
Yes hidden multibuttons seems to be callable from scripts giving very interesting unplanned use : a container for selectable subroutines

and they seems to be usable - callable , not clickable - from video skins
 

Posté Sun 16 Feb 20 @ 10:49 am
NicotuxHome userMember since 2014
Wrong info : selected parameter is working with choice, selected="yes"
it's <selected> that i do not know about
as long these are immediate actions everything is ok
status of toggle actions however is not reported
 

Posté Mon 17 Feb 20 @ 2:55 pm
locoDogPRO InfinityModeratorMember since 2013
*edit you posted as I was writing this and testing*
Nice nice, took me a few pokes at it

create 2 multibuttons with different ids [names] first button script calls the second button.
They're in the skin, but not visible
<multibutton id="1" >
<choice name="test" action="multibutton "2""/>
</multibutton>
<multibutton id="2" >
<choice name="test1" action="play"/>
</multibutton>

and a custom button to test it
multibutton "1"
the track plays :)

testing stupid [...because I'm stupid] I tried a loop [multibutton calls another multibutton that calls the first button], not a smart idea, I wouldn't use this, but in testing < 1500 loops and it doesn't crash. [I think with pads it can go upto 3000 ish, I can't remember, again a stupid idea]
 

Posté Mon 17 Feb 20 @ 3:19 pm
AdionPRO InfinityCTOMember since 2006
What's the reason for using a <class> if it doesn't really contain anything?
 

Posté Mon 17 Feb 20 @ 3:28 pm
locoDogPRO InfinityModeratorMember since 2013
Because I'm an idiot XD, I take what works then I trial & error until something new works, then people who know better look at me strange and ask
"...what are you doing?...."
then I've learnt something XD, I'll edit the post
 

Posté Mon 17 Feb 20 @ 3:38 pm
NicotuxHome userMember since 2014
it look like name or id can be used to identify multibutton
only id will select the correct choice name, select by name open popup but does not set it, query always returns last choice

within multibutton:
action= is not working (as expected), however tooltip appears for it
leftclick= is not working
rightclick= is not working, however even tooltip appears for it; it executes the action
middleclick= is not working, as usual
dblclick= is working but single click is pass to child
scroll= is working
tooltip= is ok, reports the current selected tooltip as well

within choice:
action= is hopefully working
selected= is working for initial state

multibutton_select "my_button" "thechoiceentry"
to select the choice entry by script does not work anymore :(
in fact now click is sent to multibutton before to select , action is executed before to read parameter and script goes on while popup is showing
 

Posté Sun 30 Aug 20 @ 5:57 pm
NicotuxHome userMember since 2014
some interesting precisions :

in constructions like this :
get_constant id0 & param_cast text & multibutton_select & multibutton
multibutton is called with actual selected choice prior the menu to appear

multibutton 'name0' : won't work
multibutton 'id0' : will work, multibutton receives "No data" as parameter
get_text 'id0' & multibutton : won't work
get_text 'id0' & param_cast text & multibutton : will work, multibutton 'id0' receives 'id0' as a parameter
get_text 'name0' & param_cast text & multibutton : won't work
get_text 'id0' & param_cast text & multibutton : will work, multibutton 'id0' receives 'id0' as a parameter

actions wich need no parameter to execute correctly will not work in indirect call ^^ (i.e.: action="video")


multibuttons can receive parameters ;)
=======================================
get_text 'myparam' & param_cast text & multibutton 'id0' : will work, multibutton 'id0' will receive 'myparam' as a parameter

badly no workaround found to make parameter becomes "No data" again :(

multibutton_select DOES NOT WORK ANYMORE (b6067 and up) (second parameter seems to be ignored in all cases)
 

Posté Mon 14 Sep 20 @ 12:51 am


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